Sculpting a Hand in Zbrush Full Tutorial at BadKingcomau

By BadKing

Isaac Oster shows us the tools and techniques necessary for sculpting a hand in ZBrush. He takes us through the fundamentals of working with Zspheres and creating a base mesh. In addition, he also demonstrates the tools and techniques needed when adding form and further detail to the final sculpt.

CHAPTER 01 – WORKING WITH ZSPHERES
This ZBrush video covers initial zsphere base mesh creation, including strategies for getting clean geometry.

CHAPTER 02 – CREATING THE BASE MESH IN ZBRUSH
This video covers reference creation and placement in the workspace and basic geometry refinement using masking, transpose tools, and sculpting.

CHAPTER 03 – ADDING FORM IN ZBRUSH – PART 01
This video begins a four part series featuring a sped up sculpting process with narration describing the modeling process and strategies.

CHAPTER 04 – ADDING FORM IN ZBRUSH – PART 02
This video continues to develop the sculpt.

CHAPTER 05 – ADDING DETAIL IN ZBRUSH – PART 01
This video continues to develop the sculpt by adding detail to the model.

CHAPTER 06 – ADDING DETAIL IN ZBRUSH – PART 02
This video continues to develop the sculpt by adding detail to the model.

CHAPTER 07 – SCULPTING A FIST IN ZBRUSH
In this video we look at techniques to consider when sculpting a fist.

Visit the BadKing website for the following Tutorial:
http://www.badking.com.au/site/shop/featured-products/sculpting_a_handby-isaac-oster/